Awkward Zombie |
The guns don't really have infinite ammo, though. Instead of bullets, you stick a block of metal in the gun, which is equipped with a computer and microlasers. The computer cuts off small amounts of the metal, depending on the range of whatever you're trying to hit and other factors, and propels it using a Mass Effect field. In the first game, they tried to balance the lack of ammo consumption by having heat buildup if you fired a gun too much. Once the gun overheated, you had to wait for it to cool down sufficiently. In Mass Effect 2, they ditched that and replaced it with these clips that acted like disposable heatsinks, but unfortunately, and quite annoyingly, they became de facto ammunition, because guns wouldn't fire without them.
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